Jason studied illustration in Falmouth in 1992 and joined the computer games industry shortly after. He has contributed largely towards many high-end, multi-million pound titles such as MediEvil, Heavenly Sword and Killzone.
Based in Sawston near Cambridge, Jason is an extremely passionate freelance artworker with a high-end skillset using Maya, Photoshop, Z-brush and After Effects. He offers interior, architect, product and general illustration and is efficient in both hard surface and organic CGI forms.
Tel: 01223 474689
Email: jason@artificial-lens.com
Web: www.artificial-lens.com
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Jason Riley – Asian box art for Heavenly Sword
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Jason Riley – Asian box art for Heavenly Sword
Maya, Photoshop – Nariko - All models are upscaled for marketing from Ninja Theory's Heavenly Sword © Sony Computer Entertainment 2007
Jason Riley – Background Model for Little Big Planet
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Jason Riley – Background Model for Little Big Planet
Maya – Alps background for LittleBigPlanet PSP © Sony Computer Entertainment
Jason Riley – Interior Visualisation for Alium Design
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Jason Riley – Interior Visualisation for Alium Design
Maya, Photoshop © Alium Design
Jason Riley – Toxic Sky Cloud Valley Concept for Killzone Mercenary
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Jason Riley – Toxic Sky Cloud Valley Concept for Killzone Mercenary
Maya Fluids, Photoshop – © Sony Computer Entertainment
Jason Riley – Jack Bauer, Cover Art for 24 The Game
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Jason Riley – Jack Bauer, Cover Art for 24 The Game
Maya, Z-brush and Photoshop – © Sony Computer Entertainment.
Jason Riley – Interior Visualisation for Alium Design
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Jason Riley – Interior Visualisation for Alium Design
Maya, Photoshop – © Alium Design
Jason Riley – Charles Bronson
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Jason Riley – Charles Bronson
Maya, Z-brush and Photoshop – Private work